Tyrano Save Editor -

"sf.money": 500, "sf.affection_akari": 12, "sf.route": "akari", "f.flag_cafe": true, "tf.gallery_unlock_01": 1

Or check the game's script files (usually scenario/*.ks ) for variable names.

or simply categorized by slot numbers), you will find that it is formatted in JSON (JavaScript Object Notation) tyrano save editor

This is the holy grail for save editing. The f object contains all game variables set by the developer, such as relationships, player statistics, inventory, and story flags.

Place the downloaded file back into your game's save directory. Advanced: Editing Live Variables with Developer Tools Place the downloaded file back into your game's

Open a reputable web-based save editor (such as Save Editor Online) in your browser.

If a game expects a relationship stat to go from 0 to 100, setting it to 999,999 might break the game's logic or freeze the UI. Stick to reasonable maximums. Stick to reasonable maximums

Do not change a numeric variable to text. If a stat is listed as a number (e.g., 5 ), change it to another number ( 99 ), not words ( "ninety-nine" ).

Before we start editing, we need to know what we are looking at. Tyrano games typically store their save data in one of two places: The Local Storage Folder: Often found in your PC's AppData/Local or within the game's directory under a The Browser Cache:

: TyranoBuilder games output save data into files with a .sav extension.

Modifying game files can sometimes cause stability issues. Follow these rules to keep your game running smoothly: