And in this branch, finally, the stutter is gone. The river flows. The moment holds.
-force-dx11 -nomovie -high
The most significant change is the . Originally, Remedy partnered with Microsoft to make Quantum Break a DX12 flagship title, but DX12’s explicit multi-threading was ahead of its time. Many GPUs (especially GTX 900 and 1000 series) actually performed worse on DX12 than DX11. The .m update restores a heavily optimized DX11 layer that bypasses the original’s command list bottlenecks.
Unlike the Windows Store version which was locked to DirectX 12, the Steam Edition introduces a highly optimized DirectX 11 render path. For many mid-range and older graphics cards, DX11 provides much more stable frame rates. quantum break steam edition v101260307 m upd
The designation refers to a specific operational build that integrates vital engine hotfixes and complete multilingual asset deployments. 1. Enhanced Frame Pacing and V-Sync Fixes
Resolved rare bugs that wiped player progress after completing the game.
According to community tracking on PCGamingWiki , the Steam Edition of Quantum Break is superior to the early Microsoft Store version for several reasons: And in this branch, finally, the stutter is gone
In August 2016, Remedy announced that the Windows Store version would not receive further updates, while the Steam version would continue to be supported. This led to confusion, with many believing the Windows 10 version would be abandoned. Remedy quickly clarified that all updates would be made available for both platforms, but the Steam version has been widely considered the superior, more stable version, which is exactly what this update helped to solidify.
The in-game menu lacks a dedicated AF slider. Force 16x Anisotropic Filtering through the NVIDIA Control Panel or AMD Software Adrenalin Edition to significantly sharpen ground textures.
If you want to achieve a locked 60+ FPS on mid-range hardware using build v101260307, use the following optimized optimization hierarchy. Quantum Break features several settings with diminishing visual returns but massive performance costs. Custom Resolution: Native Monitor Resolution (1080p / 1440p) -force-dx11 -nomovie -high The most significant change is
. This change significantly improves stability and performance, particularly for Nvidia GPU
Medium (High/Ultra kills performance with minimal visual difference).